MobArena

Mob-Arena is a gamemode in GunColony where players have to fight off mobs that spawn over a course of usually 100 waves. Different maps offer diverse playstyles and preferred weapons of choice.

Maps
Three maps are currently available for MobArena.
 * Starter
 * Nether
 * Suburb

Waves
There are currently only two ways a monster would spawn - either through a Wave or through the Summon Minions boss skill. In a wave, monsters spawn on pre-defined spawnpoints that are within 5-16 blocks from any player. The difficulty of the game increases with wave, represented by more difficult monsters, higher concentrations of difficult monsters, higher overall amounts of monsters, and harder-to-defeat bosses.

In each 10 waves, there are 2-3 special waves, 1 swarm wave and 1 boss wave, where monsters different from normal ones would spawn.

Difficulty
Mob-Arena has 3 difficulties: Easy, Normal, or Hard. This difficulty is randomly selected each time unless players use /gunrecoil vote to vote for a certain difficulty. A higher difficulty makes the match significantly more challenging, and certain maps might be near impossible to beat on Hard difficulty.

Note that this is not the Minecraft difficulty system. Minecraft rules like Skeletons becoming more accurate on Normal or Hard, or Cave Spiders inflicting poison on Normal or above, do not apply to Mob-Arena difficulties.

Easy
Easy difficulty is the baseline difficulty.

On easy difficulty, monsters will have regular health and a low spawn amount. Monsters also do not get any special effects.

Normal
On normal difficulty, monsters will have 50% bonus health and 15% bonus amount (except those spawned by Summon Minions boss ability). They will also do 25% more damage. Powered creeper explosions will ignite all mobs and players around it for a short time.

Hard
On hard difficulty, monsters have double the health as those on Easy difficulty, and 30% bonus amount. They will do 50% bonus damage. Creepers have slightly increased explosion radius. Powered creepers can ignite mobs and players for a longer time as well as in a larger area. Endermites deal additional knockback.